Durdurucular

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Revision as of 00:12, 9 June 2023 by Shantax (talk | contribs) (Created page with "Bu durum birkaç etkiye yol açar:")

Durdurucular (//) DDRace özel bir karolar tile olan ve teelerin ancak projektilerin geçmesini engelleyen öğelerdir. Üç tür stopper bulunur: tek yönde hareketi durduran, iki yönde hareketi durduran ve dört yönde hareketi durduran.


Çarpışma ve Hitboxlar

Durdurucular, çarpışma kontrolü aracılığıyla ekleme yapılmadan gerçekleştirilir. Bu nedenle, iki tick arasında bir durdurucunun hitbox'ını geçerseniz, konumunuz iki tick konumu 'arasında' durmayacak.

Bu durum birkaç etkiye yol açar:

  • Your first tick inside a stopper will be the position you're stopped at.
  • Stoppers can be easily skipped with Ninja.


Hitboxes

  • Be aware - since stoppers are easily skippable, these hitboxes don't mean much due to the fact that one can easily skip several units through a stopper with speed.
    • 1-way stoppers (assumed to be pointing upwards) will prevent further downwards motion starting a distance 34 units upwards from the center but 16 units leftwards, rightwards, and downwards from the center.
    • 2-way stoppers (assumed to be pointing up and down) will prevent inwards motion starting a distance 34 units upwards and downwards from the center but 16 units left and right from the center.
    • 4-way stoppers will prevent inwards motion starting a distance 34 units in all directions from the center. Keep in mind that the hitbox is "+" shaped rather than square shaped.