锤击飞行

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Revision as of 09:01, 9 March 2023 by BKNB (talk | contribs) (Created page with "'''Kinta''' (或者''Kintafly'')是由锤击飞行衍生出的一种特殊且更难的飞行方式")

锤击飞行是两个玩家常见的基础飞行技术,它使用锤子作为主要道具

如何锤击飞行:

  • 将两名玩家叠在一起(可通过墙来对齐)
  • 在下方的玩家不断地锤击上方的玩家
  • 在上方的玩家(驾驶员)钩住下方的玩家

锤子的锤击使驾驶员向上移动

钩子的作用:

  • 使锤击的玩家向上移动
  • 使两个玩家在锤子的攻击范围内

这样,你就能够不停地向上方移动

如何掌握正确的时机

不正确的锤和钩的节奏并不能使你飞得很高

作为锤击的玩家,你需要在每当你碰到另一个玩家时锤击他。

作为驾驶员,永远不要丢下空中的另一个玩家。每过一秒钩一下下方锤击的玩家是一个不错的选择

如何在没有墙用来对齐时起飞

并不是每时都有墙能够让你和另一个玩家对齐

  • 选择一个玩家作为驾驶员
  • 驾驶员到另一名玩家上方
  • 开始进行平常的锤击飞行

如何调整飞行方向

飞行时驾驶员可以到另一个玩家的侧面进行锤击飞行,如果做的够好,那么就可以进行水平方向的飞行

作为驾驶员,在被锤子击中时就要往想去的那个方向移动

开始时驾驶员移动的距离要短一点,移动的越远飞行也就越接近水平,但也会越来越不稳定

如何在飞行时下降

有时你需要在飞行时下降一些距离

如果驾驶员仍然拥有二段跳,你可以:

  • 停止飞行一小会儿
  • 让驾驶员二段跳以减缓下降时的速度
  • 继续进行锤击飞行

如果没有二段跳了,你可以:

  • 停止飞行
  • 驾驶员不停地钩住下方的玩家从而使两个玩家相互碰撞

碰撞能够明显的减缓下降速度。这样,你可以随时继续飞行

但是请注意,驾驶员最好拥有强钩来进行上面所说的碰撞减速,否则可能无法达到减速的效果

Kinta

Kinta (或者Kintafly)是由锤击飞行衍生出的一种特殊且更难的飞行方式

For kinta, both tees have to move in the desired direction at the same time. Don’t move continuously, but instead like you would move while driving.

What you want to achieve is that both tees stay above each other. Note that you might have to adapt your hammering rhythm.

To initiate kinta successfully, start moving at the same time. Usually you start moving in the direction once the upper tee is near the ceiling.

Speedfly

Speedfly is a flying technique that allows you to fly much faster upwards

Speedfly can be attempted during a usual hammerfly to reach high vertical velocity.

Initiate speedfly as the driver by double jumping just before you will get hammered. If you got the timing, you will suddenly gain a lot of height than usual on the hammer hit.

To keep the speed up, the hammering tee always has to hammer just before bumping into the upper tee, which would break it.

Pretty much every time window for this trick is very narrow.

Triplefly

Triplefly is a flying technique that allows three people to fly.

This fly technique similar to hammerfly, but with the addition that the hammerer also hooks a 3rd tee. The third tee can be frozen or deep, because it has to do nothing.

It requires the tee that hammers to also hook between hammers.

This technique is regarded as requiring high skill by the tee that does the hammering.

It's also possible for the 3rd tee to hook another tee, and this one another... allowing to carry several players.